Vehicle: Military Submersibless

Sub Fighter
Sub Fighter: Huge Vehicle;
hp 90;
Top Spd 30; Acc 4; Dec 3; Hand +4;
Sensor +6; Stealth 15;
AC 18 (2 size, +10 natural, +5 armor, 5 Dex);
SQ surveillance sensors, vehicle, hardness 10;
Fuel 400.
Stations: Pilot 1.
Cargo: 100 lb.
Cost: 1,000,000 cr.
Weapon: Quad multishot (8) torpedo launcher battery; Fire arc: front; Attack bonus: +2 (targeting computer); Damage: By torpedo; Range: By torpedo.

Sub Patrolboat
Sub Patrolboat: Huge Vehicle;
hp 90;
Top Spd 14; Acc 2; Dec 1; Hand 2;
Sensor +6; Stealth 18;
AC 23 (2 size, +10 natural, +10 armor, 5 Dex);
SQ maneuv spars, sensor baffles, surveillance sensors, vehicle, hardness 10;
Fuel 500.
Stations: Pilot 1, Sensor 1.
Cargo: 500 lb.
Cost: 2,500,000 cr.
Weapon: Twin maser cannons (battery); Fire arc: front; Attack bonus: +2 (targeting computer); Damage: 6d10; Range: 10.
Weapon: Multishot (16) missile launcher; Fire arc: turret; Attack bonus: +2 (targeting computer); Damage: By missile; Speed: By missile.

Sub Cruiser
Sub Cruiser: Gargantuan Vehicle;
hp 100;
Top Spd 14; Acc 3; Dec 3; Hand 3;
Sensor +5; Stealth 15;
AC 21 (4 size, +10 natural, +10 armor, 5 Dex);
SQ antimissile system (1 attack/round), vehicle, hardness 20;
Fuel 10,000.
Stations: Pilot 1, Sensor 1, Gunner 2, Crew 10.
Cargo: 3 tons.
Cost: 500,000 cr.
Weapon: Twin maser cannons (battery); Fire arc: front; Attack bonus: +5 (targeting computer); Damage: 6d10; Range: 10.
Weapon: Two multishot (16) missile launchers; Fire arc: turret; Damage: By missile; Speed: By missile.

Sub Carrier
Sub Carrier: Colossal III Vehicle;
hp 400;
Top Spd 4; Acc 1; Dec 1;
Hand 8; Sensor +10; Stealth 5;
AC 18 (32 size, +25 natural, +20 armor, 5 Dex);
SQ antimissile system (up to 2 attacks per round), surveillance sensors, vehicle, hardness 50;
Fuel 50,000*.
Stations: Sensor 4, Gunner 2, Crew 600.
Cargo: 500 tons, 100 patrolboats and fighters.
Cost: 1,500,000 cr.
Weapon: Two twin maser cannons (battery); Fire arc: turret; Attack bonus: +5 (targeting computer); Damage: 6d10x2; Range: 10.
Weapon: Quad maser cannons (battery); Fire arc: front; Attack bonus: +5 (targeting computer); Damage: 6d10x4; Range: 10.
Weapon: Two multishot (16) missile launchers; Fire arc: turret; Damage: By missile; Speed: By missile.

Sub Battleship
Sub Battleship: Colossal III Vehicle;
hp 400;
Top Spd 5; Acc 1; Dec 1; Hand 8;
Sensor +12; Stealth 5;
AC 18 (32 size, +25 natural, +20 armor, 5 Dex);
SQ antimissile system (up to 4 attacks/round), surveillance sensors, vehicle, hardness 50;
Fuel 900.
Stations: Sensor 5, Gunner 10, Crew 100.
Cargo: 400 tons.
Cost: 1,250,000 cr.
Weapon: Four twin maser cannons; Fire arc: turret, Attack bonus: +5; Damage: 6d10x2; Range: 10.
Weapon: Two quad maser cannons (battery); Fire arc: front; Attack bonus: +5 (targeting computer); Damage: 6d10x4; Range: 10.
Weapon: Four multishot (24) missile launcher; Fire arc: turret; Damage: By missile; Speed: By missile.