Vehicle: Military Sea Vessels
Frigate: Gargantuan Vehicle; hp 100; Top Spd 20;
Acc 3; Dec 3; Hand –3; Sensor +10; Stealth 15; AC
21 (–4 size, +10 natural, +10 armor, –5 Dex); SQ
antimissile system (1 attack/round), surveillance sensors,
vehicle, hardness 20; Fuel 10,000.
Stations: Pilot 1, Sensor 1, Gunner 2, Crew 10.
Cargo: 20 tons.
Cost: 5,000,000 cr.
Weapon: Twin plasma cannons (battery); Fire arc:
front; Attack bonus: +2 (targeting computer);
Damage: 10d10x2; Range: 15.
Weapon: Quad laser cannon; Fire arc: front; Attack
bonus: +5 (targeting computer); Damage: 6d10x4;
Range: 10.
Weapon: Multishot (16) missile launchers; Fire arc:
turret; Damage: By missile; Speed: By missile.
Destroyer: Colossal Vehicle; hp 200; Top Spd 15;
Acc 2; Dec 2; Hand 2; Sensor +10; Stealth 12; AC 20
(–8 size, +15 natural, +8 armor, –5 Dex); SQ antimissile
system (2 attacks/round), surveillance sensors,
vehicle, hardness 30; Fuel 10,000.
Stations: Pilot 1, Sensor 2, Gunner 4, Crew 20.
Cargo: 40 tons.
Cost: 7,500,000 cr.
Weapon: Two twin plasma cannons (battery); Fire
arc: front; Attack bonus: +2 (targeting computer);
Damage: 10d10x2; Range: 15.
Weapon: Two quad laser cannons; Fire arc: front;
Attack bonus: +5 (targeting computer); Damage:
6d10x4; Range: 10.
Weapon: Two multishot (16) missile launchers; Fire
arc: turret; Damage: By missile; Speed: By missile.
Cruiser: Colossal II Vehicle; hp 300; Top Spd 10;
Acc 1; Dec 1; Hand –6; Sensor +6; Stealth 8; AC 15
(–16 size, +16 natural, +10 armor, –5 Dex); SQ
antimissile system (5 attacks/round), vehicle, hardness
40; Fuel 10,000.
Stations: Pilot 1, Sensor 4, Gunner 6, Crew 50.
Cargo: 200 tons.
Cost: 15,000,000 cr.
Weapon: Six twin plasma cannons; Fire arc: one
per arc; Attack bonus: +2 (targeting computer);
Damage: 10d10x2; Range: 15.
Weapon: Two multishot (16) missile launchers;
Fire arc: front; Damage: By missile; Speed: By missile.
Weapon: Four multishot (16) missile launchers;
Fire arc: turret; Damage: By missile; Speed: By missile.
Carrier: Colossal IV Vehicle; hp 500; Top Spd 3;
Acc 1; Dec 1; Hand –10; Sensor +8; Stealth 2; AC 11
(–64 size, +40 natural, +30 armor, –5 Dex); SQ
antimissile system (10 attacks/round), vehicle, hardness
60; Fuel 10,000*.
Stations: Sensor 10, Gunner 10, Crew 1,200.
Cargo: 5,000 tons, 60 strike aircraft.
Cost: 20,000,000 cr.
Weapon: Eight twin plasma cannons; Fire arc: two
per arc; Attack bonus: +2 (targeting computer);
Damage: 10d10x2; Range: 15.
Weapon: Two multishot (16) missile launchers; Fire
arc: front; Damage: By missile; Speed: By missile.
Weapon: Four multishot (16) missile launchers; Fire
arc: turret; Damage: By missile; Speed: By missile.
Battleship: Colossal III
Vehicle; hp 400; Top Spd 5;
Acc 1; Dec 1; Hand –8 Sensor
+7; Stealth 5; AC 18 (–2 size,
+25 natural, +20 armor, –5
Dex); SQ antimissile system
(10 attacks/round), vehicle,
hardness 50; Fuel 800.
Stations: Sensor 10,
Gunner 10, Crew 200.
Cargo: 2,000 tons.
Cost: 50,000,000 cr.
Weapon: Eight twin plasma
cannons; Fire arc: two per
arc; Attack bonus: +2 (targeting
computer); Damage:
10d10x2; Range: 15.
Weapon: Quad plasma cannon;
Fire arc: front; Attack
bonus: +2 (targeting computer);
Damage: 10d10x4; Range: 15.
Weapon: Two quad starship plasma cannons (battery);
Fire arc: turret; Attack bonus: +5 (targeting
computer); Damage: 10d10x4; Range: 15.
Weapon: Eight multishot (16) missile launchers; Fire
arc: turret; Damage: By missile; Speed: By missile.