Vehicle: Military Sea Vessels

Frigate: Gargantuan Vehicle; hp 100; Top Spd 20; Acc 3; Dec 3; Hand –3; Sensor +10; Stealth 15; AC 21 (–4 size, +10 natural, +10 armor, –5 Dex); SQ antimissile system (1 attack/round), surveillance sensors, vehicle, hardness 20; Fuel 10,000. Stations: Pilot 1, Sensor 1, Gunner 2, Crew 10. Cargo: 20 tons. Cost: 5,000,000 cr. Weapon: Twin plasma cannons (battery); Fire arc: front; Attack bonus: +2 (targeting computer); Damage: 10d10x2; Range: 15. Weapon: Quad laser cannon; Fire arc: front; Attack bonus: +5 (targeting computer); Damage: 6d10x4; Range: 10. Weapon: Multishot (16) missile launchers; Fire arc: turret; Damage: By missile; Speed: By missile.

Destroyer: Colossal Vehicle; hp 200; Top Spd 15; Acc 2; Dec 2; Hand 2; Sensor +10; Stealth 12; AC 20 (–8 size, +15 natural, +8 armor, –5 Dex); SQ antimissile system (2 attacks/round), surveillance sensors, vehicle, hardness 30; Fuel 10,000. Stations: Pilot 1, Sensor 2, Gunner 4, Crew 20. Cargo: 40 tons. Cost: 7,500,000 cr. Weapon: Two twin plasma cannons (battery); Fire arc: front; Attack bonus: +2 (targeting computer); Damage: 10d10x2; Range: 15. Weapon: Two quad laser cannons; Fire arc: front; Attack bonus: +5 (targeting computer); Damage: 6d10x4; Range: 10. Weapon: Two multishot (16) missile launchers; Fire arc: turret; Damage: By missile; Speed: By missile.

Cruiser: Colossal II Vehicle; hp 300; Top Spd 10; Acc 1; Dec 1; Hand –6; Sensor +6; Stealth 8; AC 15 (–16 size, +16 natural, +10 armor, –5 Dex); SQ antimissile system (5 attacks/round), vehicle, hardness 40; Fuel 10,000. Stations: Pilot 1, Sensor 4, Gunner 6, Crew 50. Cargo: 200 tons. Cost: 15,000,000 cr. Weapon: Six twin plasma cannons; Fire arc: one per arc; Attack bonus: +2 (targeting computer); Damage: 10d10x2; Range: 15. Weapon: Two multishot (16) missile launchers; Fire arc: front; Damage: By missile; Speed: By missile. Weapon: Four multishot (16) missile launchers; Fire arc: turret; Damage: By missile; Speed: By missile.

Carrier: Colossal IV Vehicle; hp 500; Top Spd 3; Acc 1; Dec 1; Hand –10; Sensor +8; Stealth 2; AC 11 (–64 size, +40 natural, +30 armor, –5 Dex); SQ antimissile system (10 attacks/round), vehicle, hardness 60; Fuel 10,000*. Stations: Sensor 10, Gunner 10, Crew 1,200. Cargo: 5,000 tons, 60 strike aircraft. Cost: 20,000,000 cr. Weapon: Eight twin plasma cannons; Fire arc: two per arc; Attack bonus: +2 (targeting computer); Damage: 10d10x2; Range: 15. Weapon: Two multishot (16) missile launchers; Fire arc: front; Damage: By missile; Speed: By missile. Weapon: Four multishot (16) missile launchers; Fire arc: turret; Damage: By missile; Speed: By missile.

Battleship: Colossal III Vehicle; hp 400; Top Spd 5; Acc 1; Dec 1; Hand –8 Sensor +7; Stealth 5; AC 18 (–2 size, +25 natural, +20 armor, –5 Dex); SQ antimissile system (10 attacks/round), vehicle, hardness 50; Fuel 800. Stations: Sensor 10, Gunner 10, Crew 200. Cargo: 2,000 tons. Cost: 50,000,000 cr. Weapon: Eight twin plasma cannons; Fire arc: two per arc; Attack bonus: +2 (targeting computer); Damage: 10d10x2; Range: 15. Weapon: Quad plasma cannon; Fire arc: front; Attack bonus: +2 (targeting computer); Damage: 10d10x4; Range: 15. Weapon: Two quad starship plasma cannons (battery); Fire arc: turret; Attack bonus: +5 (targeting computer); Damage: 10d10x4; Range: 15. Weapon: Eight multishot (16) missile launchers; Fire arc: turret; Damage: By missile; Speed: By missile.