Soulmech
- Ability Score Adjustments:+2 Strength, +2 Intelligence -2 Dexterity, -2 Charisma: Soulmech robotic bodies are more powerful than human and their computer assisted minds can store more information and process it more quickly and precisely. However soulmech often lack coordination and motor control and they sometime make organic beings uncomfortable.
- Base Hit Points: Soulmech's receive the base hit point for their robotic bodies before adding their first class level. All beginning Soulmechs are Medium-size and gain 2d I 0 base hit points. The result of the dice roll is added to the character ' maximum hit points for their first class level.
- Size:Medium-size: A Medium-size creature., Soulmechs have no special bon use or penalties due to their size. Soulmech who can afford it can upgrade to new robotic bodies of different sizes (e Robot page I 17).
- Base Speed: A soulmech' base speed i 40 feel. A soulmech's robotic body is capable of moving extremely fa t.
- Low-light Vision: soulmech's can see twice as far as a human in starlight, moonlight torchlight, and similar conditions of poor illumination. They retain the ability to distinguish h color and detail under the e conditions.
- Ambidexterity: Due to their artificial brains and robotic bodies, soulmech do not favor one hand like organic beings. Soulmechs receive the Ambidexterity feat for free.
- Immune: Cannot be raised or resurrected. A new soul bind pelt ea t immediately after the character's death will allow it to be transferred to a new neural net.
- Immune: Immunity to any effect that require a Fortitude ave unless it also works on objects.
- Immune: Immunity to necromantic or death effects that require or target a living body. Soulmech's are subject to effects that target a living creature's spirit or soul. including energy drain.
- Immune: Immunity to poison, sleep, paralysis, stunning, disease, subdual damage, and damage or drain to physical ability scores. Soulmechs are subject to critical hit . They have minds and can suffer damage to their mental abilities.
- Immune: Soulmech are unaffected by dispel magic or any anti magic field. In effect, the spell that created the soulmech has run its course.
- Living Robot: Soulmech are living creatures. not undead. They cannot be turned or rebuked.
- Living Robot: Soulmech's can learn, prepare, and ca t spell normally, except for the prohibition on ingested pel! components.
- Living Robot: Unlike some constructs, soulmech have minds and are therefore vulnerable to mind-affecting spells and effects.
- Racial Abilities: No matter the soulmech's original race, he does not get any of the standard racial traits not specifically listed here. For instance, a dwarf soulmech loses his stonecunning ability.
- Racial Bonus:+2 racial bonus. on Disable Device, Repair and U e Device checks: Soulmech have an innate understanding of machines.
- Racial Bonus:+4 racial bonus on Knowledge (mathematics): A soulmech's computerized mind can make calculations much more quickly and easily than an organic being' .
- Racial Bonus:-4 racial penalty on Swim checks: soulmech's do not have significant air pockets in their robotic bodies, and they lack buoyancy as a result.
- Robot Nature: Cannot benefit from magic (spells or items) that enhances physical ability scores (e.g. bull' Irel/glll or gauntlets of ogre power).
- Robot Nature: Cannot increase physical ability scores (Strength Dexterity Constitution) a the character advance in level. The character may till increase mental ability scores (Intelligence Wisdom, Charisma).
- Robot Nature: Cannot ingest potions, drugs, or spell components tbat must be consumed.
- Robot Nature: Cannot use spell ware.
- Robot Nature: Soulmech are effectively immortal and do not age.
- Robot Nature: Soulmech have no sense of smell or taste, and they do not eat or drink.
- Robot Nature: Soulmech. cannot heal damage on their own and cannot be heal d by divine magic. They can be repaired and healed by arcane magic.
- Robot Nature: Soulmechs are internally powered and do not require recharging.
- Robot Nature: Soulmechs do not breath.
- Language : The character has the same automatic and bonus languages as he did before becoming a soulmech (the same any member of his original race). Soulmech also know Digital, which allows them to communicate with other machines.
- Favored Class: Mechanist. A multiclass soulmech s mechanist class don't count when determining whether he suffers an XP penalty for multiclassing. Character who have class levels when they become a soulmech retain the favored class of their original race.